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Fire Emblem: Radiant Dawn Review

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Hello, Peter_47890 here and welcome to my personal review of Fire Emblem: Radiant Dawn. After doing a review of Fire Emblem: path of radiance, I thought I should follow suit and do a review on its sequel. Now for this game I was probably pretty hyped for this game when I heard it was getting released to North America and I have to say the game didn’t disappoint me in a few aspects. Fire emblem: radiant dawn is probably my most played game that I have on the Wii. I probably replayed that game about 3 times and that game is probably one of my favorite games on the Wii. But do I feel it as good as Path of Radiance? Well let’s find out by reviewing the game.

Fire emblem: Radiant Dawn is a grid based srpg with a phase turn system. Took me about 45 hours to complete the game, though there is incentive to do another playthrough of the game with extra cutscenes giving more detail about the overall storyline.

Developers: Intelligent Systems
Publisher: Nintendo
Platform: Nintendo Wii

This is also a direct sequel to Fire emblem: Path of Radiance.

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Pros:
- Fantastic srpg mechaincs with old mechanics from Fire emblem: path of radiance returning with a few additions and revisions which improve the experience
- Great battle animations
- epic moments in a playthrough of the game

Cons
-support convo being gimped in the character development department
-biorhythm is more annoying here

wow, this is my longest review yet.

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